Tuesday, 08 October 2024
News with tag Oculus Rift  RSS
Trampolake Released for Oculus Rift

Added: 30.10.2014 11:11 | 15 views | 0 comments


VRFocus - Another unique virtual reality (VR) experience has released for the Oculus Rift head-mounted display (HMD) this month. Trampolake from indie developer thebko can currently be downloaded for free on the device on PC via the official Oculus VR software portal, the Oculus VR Share Beta. The title features support for both the first and second development kits (DK1 and DK2) for the device. Possible Mac and Linux versions of the title are yet to be confirmed.

From: n4g.com

James Cameron Unimpressed With Oculus Rift and VR Tech

Added: 30.10.2014 10:52 | 1 views | 0 comments


James Cameron may have fallen in love with 3D technology the second he saw it, but it turns out he isn't so enamored with VR.

From: www.ign.com

Sixense Announces Gear VR Support for STEM System

Added: 30.10.2014 9:11 | 4 views | 0 comments


VRFocus - After a few months of delays, Sixense is finally preparing to ship its STEM motion controller system to Kickstarter backers in November 2014. VR developers have been waiting to get their hands on the kit for a long time now and will soon be able to integrate it with their virtual reality (VR) experiences for the Oculus Rift head-mounted display (HMD). But, as Sixense CEO Amir Rubin revealed this week, that isn't the only HMD the kit will work with.

From: n4g.com

Oculus Releases Entire Oculus Connect Developer Session Videos and Presentations Online

Added: 30.10.2014 5:11 | 4 views | 0 comments


VRFocus - In September 2014 Oculus VR held its first ever Oculus Connect developer conference in Hollywood, California. The two day event proved to be a huge success as the company revealed its latest prototype for the Oculus Rift virtual reality (VR) head-mounted display (HMD) in Crescent Bay and hosted a number of keynote speeches from Oculus VR figureheads such as CEO Brendan Iribe and Chief Technology Officer John Carmack. There were also a number of developer sessions from other members of both Oculus VR and the VR development community. Those sessions can now be seen online.

From: n4g.com

Combining Hoverboards and Oculus Rift - A Match Made in Heaven?

Added: 30.10.2014 3:11 | 8 views | 0 comments


Marty McFly's hoverboard from the classic '80s film Back to the Future Part 2 has become the stuff of legend. In the decades since, children have grown into adults still waiting for technology to catch up so these things could be brought into reality.Imagine a stationary hoverboard used as a gaming peripheral in conjunction with an Oculus Rift. Boom!

From: n4g.com

Framestore VR Studio Launches Website, Teases 'Epic' Projects to be Revealed in November

Added: 29.10.2014 23:11 | 3 views | 0 comments


VRFocus - The Framestore VR Studios work can already be seen in the likes of Game of Thrones: Ascend the Wall, the Avengers VR experience for the Gear VR smartphone-based and even the recently revealed Interstellar VR experience on the Oculus Rift HMD. Today the company has launched a new website, teasing that theres still much more to come from them.

From: n4g.com

Zuckerberg: Oculus Rift needs to sell 50-100m units to become meaningful

Added: 29.10.2014 18:12 | 20 views | 0 comments


Facebook founder Mark Zuckerberg has said that he hopes to sell between 50m and 100m Oculus Rift virtual reality headsets over the next ten years.

From: n4g.com

Oculus Rift has to sell 50-100m to be considered meaningful, says Zuckerberg

Added: 29.10.2014 12:22 | 3 views | 0 comments


Facebook boss says it will take a "few cycles" of the VR headset to reach those numbers.
Facebook CEO Mark Zuckerberg has stated that it will take a "few cycles" of the finished Oculus Rift hardware before it will sell enough units to be considered a meaningful platform.

From: rss.feedsportal.com

Facebook Thinks Oculus Will Take Time to Hit its Stride

Added: 29.10.2014 4:09 | 0 views | 0 comments


Oculus Rift needs to reach 50 to 100 million units before it will be considered meaningful as a computing platform.

From: www.ign.com


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